Ginger
The Basics
Aliases: N/A
Gender: Female- cisgender, she/her
Ancestry: Kholo (Gnoll)
Age: 34
Profession: Champion of Sarenrae
Sexuality: Lesbian
Height: 7’3”
Description
Ginger strikes quite the intimidating figure, especially at a glance. As a gnoll, of course, she appears as a somewhat hunched humanoid with hyena-like features- particularly the head, with digitigrade legs and a bushy tail. She’s very tall, built of muscle and scar tissue- with a particularly noticeable scar running diagonally down from under her left eye and across her nose. Her fur is yellow-tan in colour, like her namesake spice. Dark brown spots speckle across her back and the top of her arms, and a bushy mane of thick fur runs all the way down her spine. Her wide grin, although often friendly, is full of unsettlingly sharp teeth. Her eyes, while dark at a distance, are brown and full of kindness with a closer look.
Ginger wears a suit of well polished armour, trimmed with gold, emblazoned with a golden sun. The armour itself is not as all-encompassing as normal platemail- protecting her chest, shoulders, forearms, and upper legs, leaving a lot of fur exposed. She wears no helmet. Underneath it she wears a sleeveless vest of gambeson, and blue cloth.
When heading out without her armour, Ginger tends for something simple- a cream tunic and dark shorts for example, or on more formal days donning a deep blue cloak with golden suns along the bottom.
No matter the occasion, she’s always seen with three necklaces. Each one carries the holy symbol of one of the Prismatic Ray Goddesses- Shelyn, Desna, and most importantly to her Sarenrae.
Personality
Ginger is a do-gooder, firmly set to go out and make the world a better place. Her most important virtue is redemption- so much so that she intentionally perseus foes she believes could be talked down and turn a different path in life. She’s not naive though, or so single-mindedly dedicated to redemption that she’ll let innocents suffer for it- she knows that sometimes someone has to go down. She’s very friendly, boisterous, and loud.
Ginger is still carrying a few vices from her youth, these being mostly drink, women, and the odd bit of gambling. And for all she tries to avoid them, she can’t deny she enjoys a good fight. The Kholo in her still finds the concept of honour a little silly, but she holds great stock in her Goddess’s domain of truth and thus can be quite bluntly honest in a way that often stings. For all her genuine kindness despite this, Ginger also has a long buried issue with anger that on occasion threatens to bubble to the surface again.
History
Ginger was raised in a Kholo tribe in the Mwangi Expanse, but as she grew into adulthood she did not stay there. She always had anger issues, but these only got worse, and so she was eventually pushed out of her tribe for being too violent. For a time, to survive, she took up banditry, robbing and sometimes killing to make her way in life.
And then, one day, everything went wrong, and she found herself in a prison cell after some adventurers rolled through her bandit group’s camp. With nothing to do but think when not labouring, Ginger began to feel regretful for her actions. And that is when a priestess of Sarenrae, named Thalia, began to visit the prison. She taught Ginger many things. That she was more than her capacity for violence. She could make amends. She might never earn the forgiveness of all of her victims, but she could nonetheless atone, and work to ensure others never make the same mistakes she made.
When Ginger was released from prison, on parole, she began the long and difficult process of leaving her old life behind. Her work with Thalia lead to her devotion to Sarenrae, and eventually she was chosen as a Champion of the Dawnflower. She swore an oath of redemption, and has since began to travel, protecting the innocent and helping wrongdoers lead a better life wherever she can.
Further Information
Equipment
Sunrise: Ginger’s primary weapon, a magical greatsword, its long blade inscribed with runes up the centre. Mostly the standard sword enchantments- making it swifter and deadlier in her hands, as well as sturdier- but it is also inhabited by a holy spirit. The spirit grants the blade abilities, which Ginger can alter with a little time and a prayer. Usually, this comes in the form of holy fire, but could be a few other things, such as the ability for the blade to change shape into other weapons, or fly back into her hands.
Armor and Shield: Considerably less impressive equipment than Sunrise, they are nonetheless well-made and provide adequate protection.
Holy Symbols: Around her neck are three holy symbols, representing the Prismatic Ray Pantheon. A woman with arms outstretched, and wings reaching upwards around a halo- the symbol of Sarenrae, her focus of worship, Goddess of the Sun, Redemption, Healing and Truth. A purple moth, with the sun and stars and moon upon its wings- the symbol of Desna, Goddess of Dreams, Travellers, Luck, and the Stars. A bird with long, arcing tail feathers coloured like the rainbow- the symbol of Shelyn, Goddess of Love, Beauty, Art and Music. The symbol of Sarenrae is magical in nature, able to emit a light that is particularly adept at revealing lies, illusions and the hidden.
Abilities
Sword and Board and Teeth: Ginger is a very proficient fighter, able to hold her own in hand-to-hand and armed combat alike. She particularly thrives in an aggressive, reckless style while armed with her two-handed greatsword, but she knows how to fight defensively or use her impressive strength to grapple and control even sizeable foes.
Sarenrae’s Blessings: Ginger does not have a huge arsenal of spells at her disposal, but as a Champion her Goddess has blessed her with the gift of divine magic nonetheless. She can cure wounds and fight diseases/curses by touching her hand to someone’s body. She can send visions of past sin and future redemption alike to flash through the mind of an attacker, causing their blows to falter as the magic saps their strength and weights them down with guilt. She can use the same power to instead ignite holy fire upon the target, burning them within for trying to attack an innocent. And, when situations are most dire, she can outright take a blow for an ally, redirecting all of its harm to her in their place.
Diamond in the Rough: For all her intimidating outward appearance and ferocity, as well as occasional brusque attitude, Ginger can be quite charming and understanding when she wants to. This makes her surprisingly adept in social situations when you might not expect her to be, quite capable of sweet-talking or comforting someone.
Misc Info