[Dysphotic Swamp]
Hey plenty of older people are pokemon trainers!
They just aren't weird kids trying to become the next pokemon league champion.
Obviously Seraphina isn't one of those. She's one of the people with, like, one or two pokemon which she dresses up because it's cute.
Anyway! Lots of administrative stuff happens. Khannie isn't terribly useful for providing detailed descriptions since her illusions are still a bit out of whack. She probably needs to rest and eat lunch or something before she'll feel better and manage to get the shadows to start listening to her again. By the time the bus arrives she'll probably be okay.
She's glad the woman's okay, though! It's just... it really sucks they weren't able to do anything about her friends.
But that's the thing about being a hero.
You can't always save everyone.
When asked what she wants to do now Khannie gives Seraphina a slightly exasperated look and then pulls out her phone.
Not that there's any coverage here.
She can just type into it. The zoroark is uncannily dexterous. At least partly because she's got four fingers and a
thumb on each hand so she can actually manipulate things pretty well. That's WAY more useful than just having three huge claws. Once she's typed a message she holds it up for Seraphina to see.
I should wait for the bus and get back home. It doesn't look like there's a train station near here.
Khannie hasn't ever been on a BUS before.
Aren't those, like, a Riverside thing?
[Neon Forest]
Yeah.
Generally speaking telling someone 'hey stop being a monster' isn't super helpful.
But!
Khannie really wouldn't MIND if she stopped being a monster!
She would just need to find some way to become a real human girl without any soul-warping evil contracts being involved in the process.
Which might be tricky.
"Yeah I know," Khannie replies, her voice quiet.
"'s why I don't do it to people. Heroes don't do that to people, even bad guys."
Khannie's powerful conviction about heroes not killing will probably prevent anything like that from ever happening.
Probably.
[Tower of Oujet]
Man tides of monsters are always ruining everything, aren't they?
Laz begins sliding the cabling into place from the alcoves to the central pillar and WHAM energy begins flowing through them right away! Little robotic arms fold out of the alcoves and begin working on the golems. It only takes a few moments for one of the constructs to light up and-!
Stomp right past our heroes to head down the stairs and fend off zombies.
Huh.
That actually worked out okay?
There comes a hiss from the ceiling above them as energy continues to flow upwards once again. Oh! And a little ladder thing extends down from a hatch, providing access to the roof of the tower! Should our heroes decide to use the handy access point they'll soon find themselves standing next to a spire crackling with power and a brightly glowing orb of white and gold floating at its zenith.
It really doesn't look much like an eye.
There are some controls at the base of the spire, as it happens. Thankfully the sort that seem relatively simple. A touch screen sort of setup showing a view of what the eye is currently pointed at, that being one of the mountain sides nearby. Touching the screen will shift it's view. And there's a great big red button under a flip-up transparent cover that probably fires the thing.
This is exactly what every zombie wants.
A giant magical death-ray of their own.